![]() ![]() #DARKSIDERS 3 WIKIA SERIES#I was hoping for some kind of twist along the lines of Fury spending half the game trying to track down Wrath, only to realize, "Hang on, that's me, isn't it?" But no as I said in my Darksiders II review, this series is essentially about bureaucracy, and the Celestial Administration apparently doesn't mind a little competitive redundancy in middle management. Keep up this isn't going to get easier.įury is sent to walk the freshly-fucked-but-not-quite-as-fucked-as-it's-eventually-going-to-be Earth in order to track down the escaped personifications of the Seven Deadly Sins. Darksiders III takes place after the first part of Darksiders I, but before the rest of Darksiders I, and either before or alongside Darksiders II. One of the root causes of Fury being furious is how she thinks everyone underestimates her, but you know what might help that, Fury, love, is not showing up to every battle in stiletto heels.Īfter Darksiders I and II, a lot of questions still remain surrounding the ongoing story, chief among them being "How the fuck do you expect me to remember this plot?!" The first game was eight years ago I can barely remember what I was doing last night, or why I woke up this morning in a half-empty vat of Frangelico. Why is that, Darksiders? Because she's really angry and violent all the time? Surely, that makes her the most predictable of the Four Horsemen, Darksiders, or, at least, fully consistent with the previous two? Oh, I see it's because she's the girl, isn't it? War and Death and the other bugger can slap angels and demons around with surfboards on the ends of sticks, and that's just boys being boys, but you pick on Fury for doing it because she's supposed to be making packed lunches and ironing everyone's pauldrons. Apocalypse, and apparently, the least predictable of the Four Horsemen. ![]() We return once again to THQ's ongoing reinterpretation of Judeo-Christian mythology as dramatized with poorly-painted Warhammer 40K miniatures, centrally featuring the Horsemen of the Apocalypse, except with Famine and Pestilence dropped out in favor of two others that wouldn't look quite so off-putting on a box art, Fury and Strife, there apparently being no overlap between the remits of those two and War presumably, war in this universe is only ever waged very dispassionately for extremely sensible reasons.įury is the sole daughter of Mr. Sit in awe of Darksiders signature art style – expansive post-apocalyptic environments that take the player from the heights of heaven to the depths of hell, dilapidated by war and decay and overrun by nature.This week, Yahtzee reviews Darksiders III.Defeat the Seven Deadly Sins and their servants who range from mystical creatures to degenerated beings.Explore an open-ended, living, free-form game world in which FURY moves back and forth between environments to uncover secrets while advancing the story.Harness FURY’s magic to unleash her various forms – each granting her access to new weapons, moves and traversal abilities.Play as FURY - a mage who must rely on her whip and magic to restore the balance between good and evil on Earth!.Darksiders III is the long-anticipated, third chapter in the critically-acclaimed Darksiders franchise. The most unpredictable and enigmatic of the Four Horsemen, FURY must succeed where many have failed – to bring balance to the forces that now ravage Earth. Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. ![]()
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